nevergained: (62)

BASIC INFO

NAME: Frisk
CANON: Undertale
CANON POINT: Family Neutral Ending
AGE: Around 12
D.O.B: Unknown
GENDER: Non-binary
SPECIES: Human
OCCUPATION: Clown (LC)

LOST CARNIVAL INFO

D.O.A: 12/03/17
HOUSING: Trailer #32
ROOMMATES: N/A
Points: 5
INVENTORY: Here
LOVE & EXP: Here
DEATHS: Here

PERMISSIONS

BACKTAGGING: Y
4TH-WALLING: Y
THREADJACKING: PM me
MIND-READING: PM me
FIGHTING: Y
ROMANCE: N
INJURY: Y
KILLING: PM me
* You are filled with Determination.
* And I am filled with Determination.


PERSONALITY

Frisk is a silent protagonist, being a child of an undetermined race, gender, or age. However there are many moments within the game that give them a fairly strong personality.

They are a very kind child, capable of befriending a whole Underground of Monsters. Pacifistic by nature, Frisk is often ready to help with a smile and, if needed, a hug. Their level of kindness is often commented on by other characters, to the point that it's generally accepted that the True Pacifist Route is where Frisk's true personality shines and they are separated from the player's actions. Their first reaction towards aggression is to ACT to try and find a way to reach an understanding long before they'd resort to violence. Frisk's inner thoughts when accessing a Save Point also gives insight to quite an imagination, from commenting on the shadows in the Ruins, something playful like the fallen leaves or something more ridiculous like a mouse hacking a safe to get some cheese. At the end of the day, time warping anomaly or not, Frisk is a young child at heart.

That's not to say there isn't also a level of sass to this child. They are given options to back-sass others if they want and a few of their comments and ACT options can come off as rude, like heckling Snowdrake. It's also worth noting that you can get a good Neutral Run while still being a complete dick to everyone, so it's possible Frisk has their limits on how nice they'll be and they get frustrated just like any other child would. On the flip side they are also capable of being very, very silly. From hamming it up during Mettaton's boss fight or engaging in very bad roleplaying with Alphys while on a DATE, if it's fun Frisk will likely do it.

And, you know. * FLIRT for days. This child has no shame.

Above all, Frisk is very Determined, which allows them to access their abilities to SAVE and LOAD, but is also a personality trait all on its own. Even if it'd be best to give up Frisk doesn't, even if it'd be determent to their health and has resulted in death more then once. Time after time they'll get back up again, circumstances be damned. It's why Frisk is joining the Lost Carnival in the first place: they want to help everyone and they'll keep going here to make sure that happens. In addition to this they are also pretty brave. While Frisk knows when it's time to run (looking at you Undyne) they will stand their ground when it's required. They might have been scared at the time but when Monster Kid fell off the bridge they risked getting caught by Undyne to save them. Frisk was certainly scared when they found themselves face-to-face with Photoshop Flowey but continued to fight despite that even though he was a God.

But Determination can be used for not so nice things too...

It'd be remiss to not talk about the Genocide Route and the darker Neutral Runs. Frisk is very much capable of hurting and killing others and gaining LV (Level of Violence) and has in the past prior to coming to the Carnival. While hurting someone is not Frisk's first instinct they are capable of fighting when needed. Even the True Pacifist run implies that something happened in Frisk's past that caused them to climb Mt. Ebott in the first place - possibly an "unhappy" reason, although it's kept vague. As for the Genocide Route, if Frisk continues to kill and gain LV their personality erodes and is replaced by Chara. There are a lot of theories and speculations about Chara and who they are, but to me they are the narrator negatively influenced by the player's actions. Once the end is reached, the world is destroyed.

But fortunately for everyone things haven't gotten that dark and hopefully it'll stay that way. Maybe.

ABILITIES

SAVE and LOAD: Frisk's Determination allows them the power to SAVE, setting a 'point' in time they are allowed to go back to when they LOAD. This ability has a few limits and circumstances applied in Lost Carnival:

* Frisk can only SAVE and LOAD once a day. If they attempt to exceed that limit, they will be knocked for a loop and completely knocked out if they keep trying afterwards.

* They can only SAVE and LOAD if they are feeling Determined.

* If they are incapacitated in some way they will not be able to LOAD a SAVE. Same if they are knocked out before forming a SAVE.

* Frisk cannot LOAD a SAVE after dying, leaving them subject to Lost Carnival's death rules.

* At the end of the day their current SAVE will be ERASED.

RESET: In addition to the above, Frisk has the power to RESET, rewinding time all the way back to the beginning. RESET has been completely nerfed in Lost Carnival.

LV and EXP: LOVE (or Level Of Violence) is a stat that increases Frisk's attack, defense and HP through gain EXP (Execution Points) by killing. Frisk starts at LV 1 and can grow to LV 20 with enough EXP gained, thus growing stronger. However this comes at a price. As it's described in Undertale, LV is a person's capacity to hurt others and how well someone can distance themselves from hurting and being hurt.

The more EXP and LV Frisk gains, the more they will be changed by it. At LV 9 Frisk will become colder and be much more at ease with hurting others and at LV 15 Frisk's personality will begin to erode. At LV 20 Frisk will be completely gone and replaced with...something else, which is unknown at the time.

There may be a way to reduce the LV they gain but for now the only hope that this doesn't happen is simply that: it doesn't happen.

LOST CARNIVAL HISTORY

TBA

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Frisk

January 2018

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